10 Best Bitcoin Stocks to Buy in 2019 - Cryptalker

Mark Yusko: US Stock Market Bloodbath Likely, Bitcoin a Good Long-Term Bet

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Mark Yusko: US Stock Market Bloodbath Likely, Bitcoin a Good Long-Term Bet https://goo.gl/eC5QKi - Crypto Insider Info - Whales's

Posted at: November 29, 2018 at 11:45PM
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Mark Yusko: US Stock Market Bloodbath Likely, Bitcoin a Good Long-Term Bet https://goo.gl/eC5QKi
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Mark Yusko: US Stock Market Bloodbath Likely, Bitcoin a Good Long-Term Bet

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Mark Yusko: US Stock Market Bloodbath Likely, Bitcoin a Good Long-Term Bet

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Mark Yusko: US Stock Market Bloodbath Likely, Bitcoin a Good Long-Term Bet

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Bloodbath in US Stock Market Likely, Bitcoin a Good Long-Term Bet

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Long Bets: Roger K Ver, “Bitcoins will outperform the US Dollar, Gold, Silver, and the stock market by over 100 times over the next two years.”

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Long Bets: Bitcoins will outperform the US Dollar, Gold, Silver, and the stock market by over 100 times over the next two years.

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The principles I learned in 7 years here

I've learned a lot by surfing these subs. I internalized it and am really happy with where I am. I wanted to take a minute to pay it forward and distill what I've internalized into first principles.
First, a bit on my background. I was always interested in being FI and know that money doesn't equal freedom, but it is an aspect of freedom (if nothing else, freedom from worrying about meeting basic needs). I was saving heavily in my mid 20's but was also working for a nonprofit. I was saving 50% of my income but it honestly wasn't amounting to all that much.
I wound up spending about a year teaching myself data science before and after work. I was really motivated by the field and, luckily for me, it turns out to be quite lucrative. I also started skydiving. That meant moving to a shared 1 bedroom apartment with somebody I butted heads with so I could afford it and not overly sacrifice savings goals. That was a tough call because skydiving is expensive, but it also made me much more risk tolerant and a generally happier and less reactive human. Skydiving taught me that most of my fears were unfounded (evolution predisposes you to fear more than you have to) so I geared up for a big life change.
When I was good enough at data science, I quit my job in the nonprofit and moved to San Francisco to do a 3 month bootcamp program. Everybody thought I was nuts. That drained my savings virtually down to the last dime (with no debt though). I got my first job in the industry making very little money in a role where I would learn a lot. I loved it and got a promotion in (I shit you not) 2 weeks of being on the job. That was my first 6 figure income.
Zoom forward four years and I'm at a major company with a significant equity stake, financially comfortable, and having just bought a home. Not quite yet FIRE but getting close depending on how my company stock does.
Obviously everybody's path is different. But principles are more universal. With all that, here are the main principles that lead to my success:
  1. Find the global maximum. I was top of my game in that nonprofit with a relatively good income and title, but I was growing unhappy and knew I wouldn't make my longterm goals. It was a tough call to quit, drain my savings, and move. But I did it and now I feel like I'm in a global personal maximum for life satisfaction, earning, etc. This means longterm thinking
  2. Stay balanced. I almost burned myself out on FIRE multiple times. I started seeing everything as costs. Be scrappy on everything but what makes you most come alive. That's crucial for longterm motivation
  3. The best investments are always in yourself. Active recovery, eduction, socializing, etc. are the best investments you can make. They're bad investments on the short term but great on the longterm
  4. Save on housing until you're ready to purchase a home. My rule was that I'd live with roommates until I had enough for a down payment. When covid happened, I decided I wouldn't buy a place until the market rebounded so I let my investments sit until they rebounded, sold, and purchased a home. Most people lose too much money on housing
  5. Never pay interest. This is an exaggeration but it's the biggest lifetime expense for more people. I pay some interest but both my small car loan and mortgage are below 3% interest. That means, with inflation, my money is likely better in the stock market than paying back those loans. So apart from that interest, I've been lucky enough to manage to avoid it like the plague
  6. Take risks and experiment. Most people are way too risk adverse, scared to place strategic bets. I've lost a lot of money on risky things but have gained so much more in experience. Spending thousands on bitcoin miners in the early days while on a shoestring budget? Lost a lot on that. But it resulted in learning an appropriate way to buy crypto and the net effect was many more thousands of dollars in gains
  7. Have mentors/models. If you don't do this explicitly, you default to modeling your behavior on whoever is around you. Think of who your top models for behavior are (financial, relationship, etc) and figure out what makes them tick. For me it was Mr. Money Moustache, some abundance-oriented technology thought leaders, and some anti-consumer friends who were militant about how owning things doesn't make you happy
  8. Don't defer pleasure. I came to realize that many of my thoughts on retirement were quite Catholic (thanks, dad). In other words, I was deferring pleasure until retirement like my Catholic father was deferring pleasure until the afterlife. Be fiercely present and enjoy today. Finances are only one part of life satisfaction
  9. Have an abundance and growth mindset. Most people think of money as a scarce resource. It's not. Anybody can generate it given enough time and effort. Think big picture and work incrementally towards it rather than accepting the career progression of your peers or employer. Most people underestimate how much employers will recognize a strong sense of drive and personal responsibility
  10. Change is necessary. For the Buddhists, that's the source of all suffering. Do we want to sacrifice the mediocre reality today for the option of a better reality tomorrow? Most people are so change and uncertainty adverse they can't adapt to more beneficial situations. Being open and curious and optimistic about change is necessary, otherwise the mediocre today seems like a better bet or you'll change and then quickly regress. The opportunity cost for change is whatever situation you currently find yourself in. Make sure you're ok with this and have the confidence to course correct if you get in over your head
TL;DR - Reality is malleable. You can achieve whatever you want as long as you take a step back, strategize, and then kick some ass. If you adopt some principles and play the long game, you'll ace this whole life thing
Edit: Glad this got so much attention. I feel like I've paid forward the mindset and benefits this sub helped me create. Thanks for being part of that!
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This is it.

I don't plan to sell ANY bitcoin for USD in the future. Instead, I will take bank loans against my bitcoin, using the btc as collateral and purchase more rental properties. Then, mortgage/refinance the property, and use that cash to pay back the bank for my bitcoin loan. Rinse and repeat, etc. Get more renters and properties, and with the cash flow, pay off the mortgages and buy more bitcoin.
Remember kids, you pay capital gains tax when you sell your bitcoin. Take a low interest loan instead and use the loan to buy cash flow generating assets. Use your money to make more money, pay as few taxes as possible, and buy more bitcoin.
I don't feel confident holding fiat cash, especially considering the USD money supply increased by 22% in year 2020 alone. I don't feel confident investing in the stock market with the state of the current economy, the aftermath and ongoing problems related to covid, and the incompetence of government handling stimulus.
Now that macro investors like Paul Tudor Jones and companies like MicroStrategy and Square are making heavy moves into bitcoin, it makes sense to me now more than ever. I was feeling these kinds of investors and institutions were gonna come in eventually, and now it's finally happening. Obviously, its still early, more companies need to join in too. I have a feeling they will.
I’ve been in for a long time. Im not a newbie in the space. I don't see a better monetary instrument to bet on in this moment.
Im completely open and willing to be wrong, but I really don't think I am.
Edit: thanks for everyone’s comments. I’m Learning a ton. This was the sounding board I was hoping for.
Don’t worry, I’m not gonna do anything super risky. I don’t plan to ever be liquidated. I’ll continue to do more due diligence. These were just some ideas that I was stewing on, and since I don’t know any bitcoiners in real life, getting this feedback is super valuable to me. Cheers
submitted by SpockSays to Bitcoin [link] [comments]

Small reviews of (I think) all incremental games I've ever played on Android

I don't know if this will be useful to anyone. So I write a line or two about every game I play, and decided to find all the incremental in my game journal and post them here. It starts with the latest games I've played and I think goes back to several years back. One thing I've realized is I have such a love-hate-hate relationship with this genre since I think I've hated 90% of the games and 100% of myself after each incremental phase. I usually angrily stop playing them for a while and restart them again, so this is more or less a journal of addiction, I suppose.
THE BEST GAMES I'VE PLAYED ARE THESE (no order):
  1. Kittens Game
  2. Antimatter Dimensions
  3. Oil Tycoon
Honorable Mention: Eggs, Inc
The rest: more or less hated it
Additional comment if you decide to scan through it, I complain a lot, so it is perfectly reasonable and normal to think, "why the fuck are you even playing these games, idiot??".

------
Time Idle RPG
This game was confusing. It tells me the game's resources is time, where you get 1 of it every second, but that's not really something as unique as I assumed. It would have been cool if time as resources meant you used it to deal with something related to time. Maybe time travel? Maybe slowing and speeding time?
Instead time as resource buys you stuff like a library. And then you buy a camp or something. Honestly, I wasn't really feeling it.
2
Path of Idling
The biggest cardinal sin for me when it comes to incremental is when a game has a lot of features and it just completely throws them all at you instantly. The joy of a great incremental is how things slowly open up and each new achievement feels progress.
The game is a RPG game and these are the things that opened up for me in the first few hours.
Combat which includes normal fighting, dungeon, raid, boss, PVP (locked, but it just needs an ascend, which I haven't done)
Skills
Hero upgrades which include Passive (strength, defence, stamina, intelligence), Train, and a huge Tree
Town which you can buy workers who get you various things like gold, orbs, knowledge, etc. You can upgrade stuff here.
Quest that also includes Perks and Skill quests.
Gear which 5 equipment slots, plus craft plus trade plus smelt
Also gear for your Pet, which is also another tab!
Now, here is the thing. Because I have all of this pretty much instantly, I don't really know which ones are helping me go past a well. How is adding 10 points in strength helping me? Should I have added five in strength instead and five in defence? I have already bought 20 or so upgrades in the Tree, but I have no idea if I am made the optimal choice. There is no real excitement with getting new gear. And so on.
The dev has added a lot of features, now it's time to rework the game, and have the features take their time.
2
Idle Slayer
The game is like a super simple platformer. Your character is running and any enemy it hits, it automatically slays it. There is no HP, and all enemies die in one shot. Your only active play is jumping occasionally to grab coins or hit the flying enemies. Also, you have a run skill that has a cool down.
With the coins, we get new weapons that give us more coins. Enemies give us souls which is used for the prestige system that provides us with an interesting skill tree which provides a lot of choices on the path you want to do in terms of upgrades.
So far excellent, however, the game has an extremely serious issue of pacing. The game initially progresses so fast that in the first hour or so, you get almost all the weapons aside from the last two, which then grinds down to a snail pace. You can upgrade your past weapons, but they never really get into play again. Reaching high levels of past weapons sometimes gave me upgrades of that weapon of 10,000% but they still did nothing to my overall coin per second. I think the pacing needs to be fully reworked. It would have been nice to get new weapons after certain prestige cycles, so that every new weapon feels like we have passed a significant wall. The best part of an incremental game for me is to face a wall, and when I finally break it, I feel powerful again for a while. This game feels like this though, powerful powerful powerful powerful WALL........break it....WALL. And so on. I'm still playing it as I want to get some of the skills, but I feel like it could have been so much better.
4
Exponential Idle
A very back to the foundation kind of incremental. The premise is that you are a student and working on a formula. There is a neat story where as you progress in the game, your character progresses through university. Each upgrade gives you more and more automation until I reached a stage where I would check back once every 2 or 3 days, click a 2nd layer prestige reset, and close it. Meaning the game was something like 5 seconds of game player every 2 days. I just opened it for this review and realized I had reached the end game. The story wraps up and it tells me "You can take a rest. Travel a bit. Go outside!" NO, DON'T TELL ME WHAT TO DO GAME.
3
Factoid
Factoid & Spark should have the same review as they are almost the same game with only small differences. The games are the most basic kind of incremental, where you buy something with resources, until you get the next thing which gives you more of the resources. Both give you upgrades to speed things up, and finally prestige and it's own prestige upgrades. That's it. It's nice little change of pace from all the recent incremental that sometimes do too much, but obviously due to the very simple nature of it, it does eventually feel pointless, specially after you more or less open up everything and the prestige upgrades just keep repeating.
3
Spark
Factoid & Spark should have the same review as they are almost the same game with only small differences. The games are the most basic kind of incremental, where you buy something with resources, until you get the next thing which gives you more of the resources. Both give you upgrades to speed things up, and finally prestige and it's own prestige upgrades. That's it. It's nice little change of pace from all the recent incremental that sometimes do too much, but obviously due to the very simple nature of it, it does eventually feel pointless, specially after you more or less open up everything and the prestige upgrades just keep repeating. 3
Antimatter Dimensions
Easily top 5 incremental on mobile. Does everything perfectly. You progress nicely, and when new features open it, not only is it rewarding but more importantly, it keeps adding new dimensions (lol) to the game. I'd at the end game as I write this, and I realize that there was no point in the game where it felt stale. Each new prestige layer made the game feel fresh and almost like a new incremental game.
5
Melvor Idle
It seems this game was mainly aimed at Runescape players, which is probably why it didn't click for me. It also run extremely slow on my phone which also played a part in me not really getting into.
2
A Girl Adrift
The animation is really pretty and is a nice change of pace for incrementals, but I didn't really like the too much active play. Really had to keep going back and forth to different areas to do the fishing which got too repetitive for me.
You travel to different areas of the map to catch fish, which you get points and then you upgrade stuff, but I didn't really find any real excitement about the upgrades because I kept having to go back to previous areas to fish similar creatures.
3
Archer: Danger Phone
I'm really annoyed how terrible of a game this was. Two things I like, the TV show "Archer" and incremental games, and it's done in the most lazy manner. The game is the worst aspect of idle games where it's just a straight path of clicking the next upgrade with absolutely zero decision making. Every once in a while there is a mini game where Archer gets to shoot others but it's done in the most basic form of early 2000s flash games, where the animation budget is probably 3 dollars. Same static background and both enemies and Archer have just two animation frames. The absolute laziness of it is almost insulting to the player, because it feels like we aren't even worth the effort.
There is an Archer story in the game which develops really fast, which is the only positive part, but no voice acting is again another evidence that the creators of the game weren't given any budget for this.
1
Home Quest
This game is way too slow. You have to collect materials to build your settlement but everything takes time, so you click for a few seconds, and then you have to leave the game. Which I'm fine with, but the problem isn't the idle part of it, it's how the idle part of it combines with constant checking of the game which annoys me. I like an idle game where you forget to start the game for a day, you come up to a lot of resources, but this is a game which needs you to check back in every 30 minutes or an hour to really get anywhere. I felt that the micromanagement was getting worse as I progressed (without any actual thing to do when I am active in the game) that made me give up.
2
Idle Industry
This is probably an interesting game, but I gave up because the one thing I really disliked was the amount of resources and manufacturing that very quickly opens to you. You can buy raw materials, and you can either sell these raw materials or turn them into finished goods and sell them either. And each of these has several upgrade options (increase selling price, increase production, etc). Without even really getting too deep into the game, I have around 20 raw materials and around 30 finished products. A satisfying part of this genre is to have things slow open up for you, which gives me a decent feeling of satisfaction. But the money I got would quickly open up new products, so I would just jump ahead and purchase more expensive ones, and after a while I had a lot of materials and products at zero, and was instead focusing on latter ones.
2
Masters of Madness
Somewhat neat atmosphere and visuals, but too much active clicking. Click, upgrade to get more per clicks, get minions to get you some points without clicking, typical clicker, but with the added benefit of almost no idling. I like idling incrementals but clickers is a hard no from me.
1
Soda Dungeon 2
Basically similar to the first one, as far as I could tell. I did "finish" it but maybe I shouldn't have, since it really is the same thing from early on, specially once you get all the heroes and you kind of sort out which characters work best, then it's just the same. But because it was somewhat short and no real wall, it was at least easy to stick to it to the end.
2
Bacterial Takeover
Played for a decent amount and was actually more interesting that I thought, given the buttload of ad incentives. You create and upgrade bacteria, attack planets, and eventually go into a blackhole to prestige. Most of the game was good, but the part that killed it for me was the prestige system. Once you prestige, planets get super easy to attack, which becomes a lot of active play. I realized that each prestige was taking me at least 30 minutes to get to where I was, and it was just meaningless clicking. It got to a point where I was putting off prestige because it seemed like it would be a hassle so I stopped.
2
LogRogue
Cute graphics. The hero sort of hopping to hit the tiny monsters is cute to look at, but how long can you look at it and do nothing before you realize that it's boring? I suppose this is a game where it's just not for me. I don't like to have my phone open on a game and just watch it like a crazy person and do nothing. My rule is simple for incrementals. While the app is open, be active, if there isn't any choices to make, close the app while resources build up or whatever. I don't like it being open while I do nothing.
3
A Kittens Game
Incremental games are so strange. I get in and out of the phases. I loved this for so long and so obsessively that I wanted to only play incremental games. And then, just like that, I was wondering why the fuck I was wasting my time with this. Has happened countless times before.
But still probably the best incremental ever.
5
A Dark Room
An incremental cult classic of sorts but I don't find it really matches the genre. There is a bit of incremental at the beginning with people huts and stuff but then its just a ascii exploring game, which wasn't interesting to me.
2
Little Healer
Saw it mentioned in the Reddit incremental forum in one of the posts and thought it was a healer themed incremental which sounded neat. But it's like being a healer in a raid in World of Warcraft without any if the extras. Just a couple of bars representing your team mates and you healing them while they fight the boss. I didn't even like playing the healer in WoW so no way would I play this game.
1
Clickie Zoo
Started playing for a few days until I realized there a beta released with the dev reworking the game completely from scratch and releasing it as "Idle Zoo Tycoon". So, played that instead but this seemed like a game I would enjoy anyway.
4
Idling to Rule the Gods
The UI and one drawing if your character is really ugly enough to be distracting to me. The game, seemed interesting and I eventually was into it, but seems like a game that has been constantly being updated, which is not always a good thing, because features are obviously updated regularly to it, making the whole thing a bit bloaty.
I guess, this is the problem with this game for me, it's too fat. Also, one main part of the game is that your character creates Shadow Clones up to a maximum limit. Which is fine except the clones can't be made in offline mode. This might not be a big deal in its original web browser game but that doesn't work as well in a mobile format.
2
Realm Grinder
This is one of the really popular incremental and it's fanbase seems to love it for it's depth, but to be honest, I don't play these games for the depth, I play it for the simple dopamine rush of doing the same thing over and over again. It relaxes.
Although, I didn't even get to the depth part because I dislike games where it rushes in the beginning. I constantly bought buildings, got spells, and got upgrades without even looking at the description. Apparently, later on, we can get complicated race upgades, which seems not what I'm looking for in such a genre.
2
Spaceplan
A short (!!) incremental with an actual story (!!!). That's two cool points for it but unfortunately, the game mechanics of increment genre isn't so good. It's a space game with nice visuals and a great ending (cool music set to cool graphics) but the game itself wasn't really that fun. This same exact game would have been better in a different genre (maybe something like "Out There"?)
3
Zombidle
Felt like idle games again and this is the kind of examples that kept me away. Too much clicking and seems like advancement will start to get irritating since it relies on IAPs
2
Eggs, Inc
While I was playing it, Eggs, Inc was probably my favorite Android game I had ever played. But like most incremental games, there comes a moment when I suddenly stop and think, what am I doing?
Because there is something fascinating about Incrementals. Their addictiveness is in a way the whole point. An incremental is less of a game and more an act of electronic addictiveness. What's the point?
Eggs, Inc is a very well made and fun incremental but even the best in its genre is still pointless.
4
Castle Clicker
Supposedly a mix of incremental and city building but didn't really find out since the clickings were way to much. I know this is supposed to be the genre but I like the incremental part more than the tapping part. This seemed to be a good way to hurt your fingers.
2
Endless Era
This RPG clicker game is like other such games but with horrible GUI and animations. Tap tap tap. It's my fault for downloading such games. Why would I ever think this would be fun???
1
Idle Quote
An incremental game with a unique twist. This time we get to make up quotes! The first negative about the game and this irritates me a lot is most of the quotes are fake. A quick search on Google and this proves it. Quotes are generally attributed to Buddha or Ghandi or shit like that and it's usually fake like most quotes on the internet. This kills the major possible advantage of the game because I thought coming up with arbitrary words would at least give me some quotes to learn. Aside from the this, the game isn't fun either because it slows down very quickly meaning you combine words very slowly at a certain stage of the game and then it becomes a boring grind.
2
Monster Miser
An incremental game with almost no graphics. We just see character portraits of monsters which we buy and then upgrade until we buy the next monster. Eventually we prestige which gives us multipliers. The only game choice is choosing between two monsters with each new monster with unique benefits. Annoyingly there is a max limit which I wish didn't exist because I wanted to prestige so much that I would be over powerful in upgrading like that "Idle Oil Tycoon". Still, pointless but reasonably fun.
3
Pocket Politics
An incremental take on politics sounds fun but it's so generic that it could have been about anything. A Capitalist idle game or a cooking idle game, it wouldn't matter. IAP was also the usual shitty kind.
1
Time Clickers
A shooter incremental sounds like a cool twist but it's not a FPS like I imagined it would be. I'm just stuck in a room and I was shooting blocks. Upgrades didn't give me any enjoyment since I was shooting fucking blocks.
1
Tap Tap Fish - Abyssrium
I thought this was going to be relaxing incremental but the ridiculous and generic IAPs and all the social integeration spoil it. Too much time is spent in them asking you to buy or share or tweet or post or give them a blowjob. And there is nothing relaxing about that.
2
Cartoon 999
Incremental game about comic book writers, but not the marvel DC kind, it seemed to be the webcomic one and I think it's a Korean developer so all the characters and injokes made no sense to me. The whole thing was just targeted to a very specific audience.
2
Dungeon Manager
Incremental games need to be simple but this is beyond simple, it's just upgrade a fighter to level 5, go to next dungeon character, do the same, and just continue without any of the delicious balancing of upgrades like other idle games.
2
Final Fortress
Incremental games are already pointless but when it's super heavy on IAP than its also annoying, but when it always has bugs that doesn't register my offline earnings, then it just needs a uninstall in its face.
The zombie skin was also crappy.
1
Mana Maker
Here is how I know this clicker isn't very good. It doesn't make me hate all clickers and my life and mobile gaming in general for being so addictive and pointless.
So fail, sorry.
2
Infinity Dungeon
The usual incremental RPG that I should probably never play again. Starts simple enough and then gets more or a chore as you play.
1
Another incremental game which I had promised myself not to play anymore because they are so pointless and repetitive and endless. Well, this wasn't infinite and had a goal at 999 level so I thought it was good but while the humor was cute, the game did become very repetitive. Every 10 levels the slimes changed but after every 100 levels the whole thing restarted and while the monsters got stronger, I seemed to get even stronger. So the game became easier as I progressed and there was no more challenge. By level 800, I gave up.
2
Tap Dungeon RPG
Okay, I'm running out of ways to complain about those incremental RPG games that all have similar problems. It starts off reasonably fast and fun but soon it seems like I am in a data entry job. Doing the same thing over and over again with little changes.
1
Dungeon 999 F: Secret of Slime Dungeon
Another incremental game which I had promised myself not to play anymore because they are so pointless and repetitive and endless. Well, this wasn't infinite and had a goal at 999 level so I thought it was good but while the humor was cute, the game did become very repetitive. Every 10 levels the slimes changed but after every 100 levels the whole thing restarted and while the monsters got stronger, I seemed to get even stronger. So the game became easier as I progressed and there was no more challenge. By level 800, I gave up.
2
Tap Dungeon RPG
Okay, I'm running out of ways to complain about those incremental RPG games that all have similar problems. It starts off reasonably fast and fun but soon it seems like I am in a data entry job. Doing the same thing over and over again with little changes.
1
Tower of Hero
You start on the first floor of the tower and keep fighting your way up by summoning your heroes (by clicking) and recruiting other fighters, get upgrades, level up, and then, ugh, here is the typical incremental RPG part, restart, get items, and do it ALL over again.
There is something fun about restarting and getting slowly stronger each time but it also feels so pointless after a while. Such a pointless genre now that I have played a billion of such titles, heh.
3
Pageboy
Yet another incremental RPG which I have no idea why I downloaded because I'm sick of the genre. I played a pageboy to a knight who does the fighting while I collect the lot. I collect the loot, buy stuff for the knight, and eventually I restart to do the same thing again and get better items but this game I didn't even RESTART! Because fuck it! Fuck it!
2
Idle Warriors
The story is cute. Human population is regressing while monster population is on the rise. So the humans start enslaving monsters to mine for them! The brave warriors beat the crap out of monsters, kidnap the bosses, and enslave them. The animation of monsters slaving away while speech balloons above them talk about their wife and children is funny.
But the game itself is another RPG incremental which I should start staying away from. These games are like a chore for me nowadays because I'm doing the same crap again and again. The blame is probably on me because it seems like a reasonably solid game. But hey, fuck it, I PERSONALLY didn't enjoy it.
2
Tap! Tap! Faraway!
Any game that is remotely like Tap Titan scares me. They are addictive at first and very fast moving but after every restart gets more and more annoying. It soon turns into a time eating activity with the player having to redo the initial levels to get relics to get better items to progress further to restart to get relics to and so on until the player realizes how much time he is putting in the game for a repetitive activity.
2
Auto RPG
Now that is a title the game developers didn't spend too much time on. RPG battles are automatic but I can help out by clicking like a mad man. I started with one hero but would get additional members in my party as the story progressed. Party members receive skills as as they level up and while all the skill usage is automatic, it did give me a sense of progression which is extremely important in a RPG and which I think is usually lacking in incremental games. It usually starts feeling useless but in this game at least there are new maps, new members, and an actual end sight!
There is an infinity stage once the last boss is defeated but I am glad the infinity stage happens AFTER the end and it's not the game itself.
4
Merchant
Hire a hero and send on to battle. The battles is done automatically and takes time, starts with something short like 10 seconds with each battle taking longer. The loot is raw materials which can be used to craft equipment which also takes real life time with better items taking longer. The crafted items can either be sold or equipped to the hero to make him be able to fight stronger monsters.
I was worried I would hate the longer crafting and fighting times because I hate games which I have to watch for a task to finish but even though the durations for longer, I had more to do. However, I don't know what would have happened in the end game because I gave up on it. New maps were exactly like the first map just with different heroes but the progression was similar in each level which felt that I was doing the exact same thing all over again but with longer task times.
2
Idle Oil Tycoon
This is the best idle game I played. It's graphics aren't just minor, they are none existent. It's just numbers, so basic that my sister thought I was on a stock market app.
It's such a simple concept. Invest, get oil, upgrade then like other idlers restart to get a bonus and do the full thing all over again. When I finished the game, I played the unlimited mode which I played until the unlimited mode couldn't handle the numbers anymore.
5
Soda Dungeon
This kind-of Idle Dungeon was great. I started with weak ass fighters who would fight on my behalf while I collected the loot. I then got to use the lot to upgrade the sofa bar to recruit more adventurers. Not sure why it was a sofa bar. Maybe they wanted to make it a family game and not have alcohol? Sounds weird but the sofa element in a RPG game sounds weirder.
The game only hit a brick for me when, like most other incremental games, there is no real closure. Once I thought I bet the big bad guy, it just goes on, harder but similar enough with no end in sight. Eventually, we have to stop playing right, but it always feels a bit like a let down when I don't feel like I have finished the game.
4
10 Billion Wives Kept Man Life
The two games from this company, 10 Billion Wives and Kept Man Life, have similar strengths and weaknesses.
I liked the silly premises from both. In 10BM, I had to get married as much as I could, using the loves I collect to marry more expensive wives! In KML, I'm a boyfriend who doesn't work and I have to please my career gf so she would take care of me.
Both start reasonably fast and I was willing to grind through difficult parts but the end game is like a brick wall. Passing through it to get all the achievements is pretty much impossible unless one puts in way too many hours. And it's a shame because I really wanted to get all the achievements to see all the tiny little extra stuff.
3
Adventure Capitalist
One of the better incremental games, but now that I am out of the short lived incremental fan phase, I realized how dumb the genre is. Tap, tap, tap, upgrade, do this a million times, reset, and do it all over again like a moron. The game does deserve credits for me acting like a moron and playing it for so long but I also cheated and got free cash and then if occupying became even more pointless.
3
The Monolith
A combination of an incremental and a civilization building game seemed like an excellent idea and in some ways, it was, specially how we get to upgrade through the ages from cavemen to futuristic. But no offline feature means that the resets aren't enticing.
2
USSR Simulator
An incremental game that has a great theme (USSR!) but absolutely horrible to enjoy, even though I did stick to it. After a certain upgrades, the game just turned into me popping in the game, clicking an upgrade and then forgetting about the game for a few days.
2
RPG Clicker
They should call these games tappers not clickers. We are not clicking anything on a touchscreen device. Anyway, tap tap tap level up buy weapons tap tap and uninstall.
1
Logging Quest Logging Quest 2
[Review is for the original and its sequel]
There is not much of a difference between the game. I actually played them both at the same time because the actual game is offline. You choose your hero, send them to a dungeon, and then come back to the game after a while to see how well they did. I thought an offline RPG like this might be interesting but then, if you don't really play a game, how much fun can it be?
1
Another pointless incremental. I was in an incremental phase and got so many incremental games that I know realize were absolutely pointless.
Hit a tree, buy upgrades, get a new hero, and continue hitting a tree. Not much offline it seems which is what I like about incrementals.
1
Galaxy Clicker
A space incremental that should have been a lot of fun. You get to upgrade your spaceship and buy new ones and explorer new planets. But first of all, the interface is so ugly that it makes playing the game less enjoyable. And a lot of things I didn't really get no matter how much I would play like the full exploring planets. The spaceships were nice, so it could have been fun.
2
Megatramp
A pretty pointless incremental kind of game. You are a tramp and then you can collect money to buy upgrades to make more money, with no strategy needed, nor any effort needs to be made to hurt your brain cells.
1
Inflation RPG
It supposed to be some kind of incremental RPG, I think, which has you resetting and getting more powerful and then fighting monsters to get insane levels. It is very unique but I couldn't get into it.
2
Widget RPG
Are you fucking with me? This is button bashing rpg in the most extreme manner. You get a widget, so you don't even have to open the game and distract yourself from the button bushing. Just click the button and the game plays behind the scenes and gets you experience, loot, and kills.
It's a ridiculous idea that is fun for a few minutes to see what they come up with but there is only so much button bashing you can do.
2
Capitalist Tycoon
I downloaded this game because I was in an incremental/idle game phase and really enjoyed AdVenture Capitalist. But this game is nothing like that. On the surface, it seems similar, buy small investments, make money, buy bigger investments, and so on.
But with this game, there is no offline mode, and you keep having to wake up managers, AND the goal is to see how much you make in one year. Bah. I prefer the incremental approach which makes you build and build and build, not try to rush it in just a year.
2
Clicking Bad
An incremental clicking game that is themed after Breaking Bad. It is a fun idea it's a very simple game with little to do aside from the obvious of upgrading and upgrading. The only twist might be to balance out making lots of money selling drugs and not attracting the law but even that is only a small challenge at the start. Eventually, you will get enough upgrades to bring the law risk so down that it makes no impact on the game play.
2
Zombie Tapper
A super basic incremental clicker game with a zombie team. Click click click to eat brains, use brains (?) to buy zombies to do the brain eating for you and then buy upgrades for your zombies, and buy new zombies and it all feels very pointless.
1
Bitcoin Billionaire
I started to enjoy incremental games, but it needs to have a good offline mode, because I don’t want to just play a game where I keep tapping. But that doesn’t mean I didn’t play. I played it, and I played a lot of it, because I could reset the game (like most incremental games) and it gives you a small benefit where you could finish the full game a bit faster (it gives you bonus income). So, I kept finishing and resetting, and each time the start to finish would shorten, so I thought I would reach a stage where I could finish each start-to-finish in an instant! It didn’t happen. I got bored first.
3
Tap Titan
An addictive tapping game. Just tap on the creatures, level up, get new skills, hire heroes, and then reset and to it all over again to progress further. It’s an incremental game where it depends on resets to progress, but no real offline bonus, so you have to be playing online. Which got boring, so I installed an app that does the tapping for me, which is actually a stupid way to play the game, but this isn’t an attempt to prove to anyone my intelligence. Anyway, thankfully something went wrong and my progress got deleted, WHICH WAS A GOOD THING, because the game was extremely addictive.
4
God Squad
I’ve realized most incremental games are stupid. Tap on monsters to kill, collect gold, buy Roman Gods, level them up, fight other monsters, and then get bored.
1
submitted by madali0 to incremental_games [link] [comments]

What r/fatFIRE can learn from the book, Psychology of Money

My favorite author, Morgan Housel, released his new book, The Psychology of Money, last week. In the book, Housel discussed many interesting psychological phenomenon, through the lens of finance. As I flipped through the pages, I started to realize so much of what's happening in fatFIRE are examples of what's discussed in the book.
No One's Crazy
The book begins with how your personal experiences with money make up maybe 0.000000001% of what's happened in the world, but maybe 80% of how you think the world works.
For example, if you were born in 1970, the S&P 500 increased almost 10-fold, adjusted for inflation, during your teens and 20s. That's an amazing return. If you were born in 1950, the market went literally nowhere in your teens and 20s adjusted for inflation. Two groups of people, separated by chance of their birth year, go through life with a completely different view on how the stock market works.
Takeaways for fatFIRE:
When you read other posts and comments about what stocks to buy, what startups to join, what's the economy going to be like, what's the best asset allocation, etc., remember that is just a single person's point of view. That person may be from a different generation, earns different incomes, upholds different values, keeps different jobs, and has different degrees of luck.
And remember, don't be mean to others. A view about money that one group of people thinks is outrageous can make perfect sense to another.
Luck & Risk
The next chapter discusses the big role luck and risk plays in someone's life. Luck and risk are two sides of the same coin.
Examples from the book: Countless fortunes (and mistakes) owe their outcomes to leverage. The best (and worst) managers drive their employees as hard as they can. "The customers are always right" and "customers don't know what they want" are both accepted business wisdom. The line between "inspiringly bold" and "foolishly reckless" can be a millimeter thick and only visible with hindsight. Risk and luck are doppelgängers.
Takeaways for fatFIRE:
Be careful who you praise and admire. That commenter who joined a unicorn at Series A may look like a genius on the outside, but they may just be lucky and cannot repeat it again.
Be careful who you look down upon and wish to avoid becoming. That poster who joined WeWork may look like a fool, but they made the best decision based on the information they had at a time. They took a risk and got unlucky.
Therefore, focus less on specific individuals and case studies and more on broad patterns.
Furthermore, when things are going extremely well, realize it's not as good as you think -- like the stock market right now.
On the other hand, we should forgive ourselves and leave room for understanding when judging failures -- like the stock market in March.
Never Enough
The hardest financial skill is getting the goalpost to stop moving. It gets dangerous when the taste of having more -- more money, more power, more prestige -- increases ambition faster than satisfaction.
Social comparison is the problem here. A rookie baseball players who earns $500k a year envies Mike Trout who has a 12-year, $430 million contract envies a hedge fund manager who makes $340 million a year envies Warren Buffett who had a $3.5 billion increase in fortune in 2018.
There are many things never worth risking, no matter the potential gain. Reputation is invaluable. Freedom and independence are invaluable. Friends and family are invaluable. Being loved by those who you want to love you is invaluable. Happiness is invaluable. And your best shot at keeping these things is knowing when it's time to stop taking risks that might harm them. Knowing when you have enough.
Takeaways for fatFIRE:
When you make a big gain, it's totally okay to take profit, as long as you keep your ambition down and acknowledge the possibility that it may go higher. If that happens, no need to play the would've should've could've game, because it very well might've gone the other way.
When you see someone who got 20x return on Shopify or bet big into Ethereum in 2016, remember they may envy the pre-IPO employees at Shopify or the genius who held Bitcoin since 2010.
At the end of the day, do not risk more than what's comfortable in your life for the sake of making huge amount of money, because even if you do make it, you may not find it worth it.
Tails, You Win
Skipping a few chapters to talk about the prominence of tail events.
At the Berkshire Hathaway shareholder meeting in 2013 Warren Buffet said he's owned 400 to 500 stocks during his life and made most of his money on 10 of them. Charlie Munger followed up: "If you remove just a few of Berkshire's top investments, its long-term track record is pretty average."
In 2018, Amazon drove 6% of the S&P 500's returns. And Amazon's growth is almost entirely due to Prime and Amazon Web Services, which itself are tail events in a company that has experimented with hundreds of products, from the Fire Phone to travel agencies.
Apple was responsible for almost 7% of the index's returns in 2018. And it is driven overwhelmingly by the iPhone, which in the world of tech products is as tail--y as tails get.
And who's working at these companies? Google's hiring acceptance rate if 0.2%. Facebook's is 0.1%. Apple's is about 2%. So the people working on these tail projects that drive tail returns have tail careers.
Takeaways for fatFIRE:
When we pay special attention to a role model's successes we overlook that their gains came from a small percent of their actions. That makes our own failures, losses, and setbacks feel like we're doing something wrong.
When you accept that tails drive everything is business, investing and finance you will realize that it's normal for lots of things to go wrong, break, fail and fall. If you are a good stock picker you'll be right maybe half the time. If you're a good business leader maybe half of your product and strategy ideas will work. If you're a good investor most years will be just OK, and plenty will be bad. If you're a good worker you'll find the right company in the right field after several attempts and trials. And that's if you're good.
Freedom
The highest form of wealth is the ability to wake up every morning and say "I can do whatever I want today." The ability to do what you want, when you want, with who you want, for as long as you want, is priceless. It is the highest dividend money pays.
Research has shown having a strong sense of controlling one's life is a more dependable predictor of positive feelings of wellbeing than any of the objective conditions of life we have considered.
People like to feel like they're in control -- in the drivers' seat. When we try to get them to do something, they feel disempowered. Rather than feeling like they made the choice, they feel like we made it for them. So they say no or do something else, even when they might have originally been happy to go along.
Takeaways for fatFIRE:
Most of you probably are working thought-based and decision job, your tool is your head, which never leaves you. You might be thinking about your project during your commute, as you're making dinner, while you put your kids to sleep, and when you wake up stressed at three in the morning. You might be on the clock for fewer hours than you would in 1050. But it feels like you're working 24/7.
If this feels like you, and you do not like it, it is totally fine to switch to a job that pays less but gives you more freedom and independence, because freedom and independence are what FatFire is all about.
---
I'm only half way into the book, but I can tell this will be one of the best finance book of 2020. If you guys find this useful, happy to come back next week with more insights once I've gotten to the end. I like talking about these things on Twitter too.
Edit: here's part 2 and here's a Twitter thread of the best snippets
submitted by uDontLifeForBeSad to fatFIRE [link] [comments]

Raoul Pal and Michael Saylor's Bitcoin vs Ethereum analysis is deeply flawed, and here is why.

Regarding the Bitcoin vs Ethereum narrative
Allocating capital in Bitcoin but not in Ethereum is a bet that the planned road-map for Ethereum will not be successfully implemented and/or its economic properties will not function as designed once the final phase of ETH 2.0 goes live. The combination of PoS, sharding and EIP-1559 will allow for a monetary policy that can sustain the system with zero, possibly negative, issuance. Detailed explanations of how this is possible has been documented through numerous interviews and blogs with developers and pundits. We also must take into consideration that even if the issuance is above zero, the returns from staking Ether must be accounted to compare the long-term holding value proposition against something like Bitcoin. If the staking rewards provide ~3% annual returns and issuance is ~2% then the equivalent issuance for a PoW protocol would be ~-1% (this will never happen in the Bitcoin protocol).
Addressing the claim that Ether is not money
The narrative that Ether is not money because the Ethereum protocol is not designed to exclusively function as money is akin to saying that the Internet is not a good emailing system because it is not exclusively designed to transmit emails. This type of narrative is trying to restrict the definition of money by suggesting that its underlying protocol should not have functionality that extends beyond the conventional way we think of it. The reality is that Ethereum is much better suited for a digital economy - Ether is its native monetary asset. The ability to issue other forms of digital assets and execute computer logic in a trustless unified system with a natively defined monetary asset encompasses all the fundamental building blocks of a future digital economy. This is a future where monetary, financial and information systems can take advantage of the inclusiveness, permissionless and trustless aspects that are central to the Bitcoin value proposition.
The Ethereum protocol is designed to do a lot of wonderful things, but it costs money to operate the network and that cost must be covered by something of value that can be easily liquidated or exchanged into other things of value.... otherwise known as money. The idea that Ether is more akin to oil than gold/money just because the price metric for computations is called "gas" falls apart under scrutiny. Ether is strictly used as a monetary incentive. It is not magically burned to propel a fictitious machine that runs the network... the computers that run the Ethereum network run under the same physical principles from the ones of Bitcoin - they consume energy and someone has to pay for it. It just so happens that the monetary rewards and cost of transactions operating the Ethereum network are done exclusively in Ether, and therefore it serves as a monetary base. In addition, Ether has been used as the monetary base for the acquisition of other digital assets during their ICO phase. Lastly, Paypal has revealed they will be including Ether as a means of payment for online merchants. Saying that Ether is not money is like saying the sky isn't blue.
Additional thoughts
  1. The combination of staking, EIP-1559 and sharding will allow ETH to reduce issuance ahead of Bitcoin's schedule. It is very likely going to allow for sustainable zero issuance which is something that is still up in the air for Bitcoin.
  2. The switch from PoW to PoS will dramatically reduce the operational cost of the network while incentivizing ownership of Ether. The reduction in operational cost is a huge factor contributing to a sustainable monetary policy.
  3. The true soundness of Ether as a store of wealth needs to account for the returns from staking. That means that even if the nominal issuance remained higher than Bitcoin, it could still a better investment when you account for the staking returns.
  4. Ethereum can operate as an entire financial system. It allows for issuance of new tokens and it can operate autonomously as a digital assets exchange... so that means that it can be an exchange for tokenized FIAT currencies, cryptocurrencies, tokenized securities and commodities. Think of a global market for stocks, commodities, future contracts and derivatives.
  5. The integration with digital assets is done natively in one network. Ethereum serves as a native monetary asset with sound properties. Tokenized bitcoins would not only significantly reduce security (value would be lost if EITHER network is compromised) it also makes little sense if Ethereum's soundness (staking - issuance) is superior to Bitcoin.
  6. There are a gazillion more use cases for Ethereum that would benefit from having a natively defined monetary asset.
  7. Ultimately Bitcoin might serve as digital gold as a hedge against Ethereum. So they can coexist, but they are still competing with each other in terms of building value. Every investor who is getting into cryptocurrencies should be asking what assets to buy and why. Money allocated to Bitcoin cannot be allocated to Ethereum and vice-versa.
submitted by TheWierdGuy to ethereum [link] [comments]

What r/investing can learn from the book, Psychology of Money

My favorite author, Morgan Housel, released his new book, The Psychology of Money, last week. In the book, Housel discussed many interesting psychological phenomenon, through the lens of finance. As I flipped through the pages, I started to realize so much of what's happening in investing are examples of what's discussed in the book.
No One's Crazy
The book begins with how your personal experiences with money make up maybe 0.000000001% of what's happened in the world, but maybe 80% of how you think the world works.
For example, if you were born in 1970, the S&P 500 increased almost 10-fold, adjusted for inflation, during your teens and 20s. That's an amazing return. If you were born in 1950, the market went literally nowhere in your teens and 20s adjusted for inflation. Two groups of people, separated by chance of their birth year, go through life with a completely different view on how the stock market works.
Takeaways for investing:
When you read other posts and comments about what stocks to buy, when to sell, what's likely to happen next, what's the best asset allocation, etc., remember that is just a single person's point of view. That person may be from a different generation, earns different incomes, upholds different values, keeps different jobs, and has different degrees of luck.
And remember, don't be mean to others. A view about money that one group of people thinks is outrageous can make perfect sense to another.
Luck & Risk
The next chapter discusses the big role luck and risk plays in someone's life. Luck and risk are two sides of the same coin.
Examples from the book: Countless fortunes (and mistakes) owe their outcomes to leverage. The best (and worst) managers drive their employees as hard as they can. "The customers are always right" and "customers don't know what they want" are both accepted business wisdom. The line between "inspiringly bold" and "foolishly reckless" can be a millimeter thick and only visible with hindsight. Risk and luck are doppelgängers.
Takeaways for investing:
Be careful who you praise and admire. That commenter who bought $SHOP at $30 may look like a genius on the outside, but they may just be lucky and cannot repeat it again.
Be careful who you look down upon and wish to avoid becoming. That poster who put a bull argument for Luckin Coffee may look like a fool, but they made the best decision based on the information they had at a time. They took a risk and got unlucky.
Therefore, focus less on specific individuals and case studies and more on broad patterns.
Furthermore, when things are going extremely well, realize it's not as good as you think -- like the stock market right now.
On the other hand, we should forgive ourselves and leave room for understanding when judging failures -- like the stock market in March.
Never Enough
The hardest financial skill is getting the goalpost to stop moving. It gets dangerous when the taste of having more -- more money, more power, more prestige -- increases ambition faster than satisfaction.
Social comparison is the problem here. A rookie baseball players who earns $500k a year envies Mike Trout who has a 12-year, $430 million contract envies a hedge fund manager who makes $340 million a year envies Warren Buffett who had a $3.5 billion increase in fortune in 2018.
There are many things never worth risking, no matter the potential gain. Reputation is invaluable. Freedom and independence are invaluable. Friends and family are invaluable. Being loved by those who you want to love you is invaluable. Happiness is invaluable. And your best shot at keeping these things is knowing when it's time to stop taking risks that might harm them. Knowing when you have enough.
Takeaways for investing:
When you make a big gain, it's totally okay to take profit, as long as you keep your ambition down and acknowledge the possibility that it may go higher. If that happens, no need to play the would've should've could've game, because it very well might've gone the other way.
When you see someone who got 20x return on Amazon or bet big into Ethereum in 2016, remember they may envy the pre-IPO employees at Amazon or the genius who held Bitcoin since 2010.
At the end of the day, do not risk more than what's comfortable in your life for the sake of making huge amount of money, because even if you do make it, you may not find it worth it.
Tails, You Win
Skipping a few chapters to talk about the prominence of tail events.
At the Berkshire Hathaway shareholder meeting in 2013 Warren Buffet said he's owned 400 to 500 stocks during his life and made most of his money on 10 of them. Charlie Munger followed up: "If you remove just a few of Berkshire's top investments, its long-term track record is pretty average."
In 2018, Amazon drove 6% of the S&P 500's returns. And Amazon's growth is almost entirely due to Prime and Amazon Web Services, which itself are tail events in a company that has experimented with hundreds of products, from the Fire Phone to travel agencies.
Apple was responsible for almost 7% of the index's returns in 2018. And it is driven overwhelmingly by the iPhone, which in the world of tech products is as tail--y as tails get.
And who's working at these companies? Google's hiring acceptance rate if 0.2%. Facebook's is 0.1%. Apple's is about 2%. So the people working on these tail projects that drive tail returns have tail careers.
Takeaways for investing:
When we pay special attention to a role model's successes we overlook that their gains came from a small percent of their actions. That makes our own failures, losses, and setbacks feel like we're doing something wrong.
When you accept that tails drive everything is business, investing and finance you will realize that it's normal for lots of things to go wrong, break, fail and fall. If you are a good stock picker you'll be right maybe half the time. If you're a good business leader maybe half of your product and strategy ideas will work. If you're a good investor most years will be just OK, and plenty will be bad. If you're a good worker you'll find the right company in the right field after several attempts and trials. And that's if you're good.
Freedom
The highest form of wealth is the ability to wake up every morning and say "I can do whatever I want today." The ability to do what you want, when you want, with who you want, for as long as you want, is priceless. It is the highest dividend money pays.
Research has shown having a strong sense of controlling one's life is a more dependable predictor of positive feelings of wellbeing than any of the objective conditions of life we have considered.
People like to feel like they're in control -- in the drivers' seat. When we try to get them to do something, they feel disempowered. Rather than feeling like they made the choice, they feel like we made it for them. So they say no or do something else, even when they might have originally been happy to go along.
Takeaways for investing:
If your job is a thought-based and decision job, your tool is your head, which never leaves you. You might be thinking about your project during your commute, as you're making dinner, while you put your kids to sleep, and when you wake up stressed at three in the morning. You might be on the clock for fewer hours than you would in 1050. But it feels like you're working 24/7.
If this feels like you, and you do not like it, it is totally fine to switch to a job that pays less but gives you more freedom and independence, because freedom and independence are ultimate form of wealth.
---
I'm only half way into the book, but I can tell this will be one of the best finance book of 2020. If you guys find this useful, happy to come back next week with more insights once I've gotten to the end.
submitted by uDontLifeForBeSad to investing [link] [comments]

Betting your life on Crypto?

If you were asked to to bet your life on selecting a coin that is down for the 1 day, 1 week, 1 month, 3 month, and 6 month chart. I think without a doubt the winner goes to XRP.
I think for every 1 day it goes up, we spend 4 days going down. What is everyone's outlook on XRP? (Not trying to bash it, but I think the company Ripple isn't worth performing effectively)
submitted by Boneyg001 to XRP [link] [comments]

Raoul Pal and Michael Saylor's Bitcoin vs Ethereum analysis is deeply flawed... here is why.

Regarding the Bitcoin vs Ethereum narrative
Allocating capital in Bitcoin but not in Ethereum is a bet that the planned road-map for Ethereum will not be successfully implemented and/or its economic properties will not function as designed once the final phase of ETH 2.0 goes live. The combination of PoS, sharding and EIP-1559 will allow for a monetary policy that can sustain the system with zero, possibly negative, issuance. Detailed explanations of how this is possible has been documented through numerous interviews and blogs with developers and pundits. We also must take into consideration that even if the issuance is above zero, the returns from staking Ether must be accounted to compare the long-term holding value proposition against something like Bitcoin. If the staking rewards provide ~3% annual returns and issuance is ~2% then the equivalent issuance for a PoW protocol would be ~-1% (this will never happen in the Bitcoin protocol).
Addressing the claim that Ether is not money
The narrative that Ether is not money because the Ethereum protocol is not designed to exclusively function as money is akin to saying that the Internet is not a good emailing system because it is not exclusively designed to transmit emails. This type of narrative is trying to restrict the definition of money by suggesting that its underlying protocol should not have functionality that extends beyond the conventional way we think of it. The reality is that Ethereum is much better suited for a digital economy - Ether is its native monetary asset. The ability to issue other forms of digital assets and execute computer logic in a trustless unified system with a natively defined monetary asset encompasses all the fundamental building blocks of a future digital economy. This is a future where monetary, financial and information systems can take advantage of the inclusiveness, permissionless and trustless aspects that are central to the Bitcoin value proposition.
The Ethereum protocol is designed to do a lot of wonderful things, but it costs money to operate the network and that cost must be covered by something of value that can be easily liquidated or exchanged into other things of value.... otherwise known as money. The idea that Ether is more akin to oil than gold/money just because the price metric for computations is called "gas" falls apart under scrutiny. Ether is strictly used as a monetary incentive. It is not magically burned to propel a fictitious machine that runs the network... the computers that run the Ethereum network run under the same physical principles from the ones of Bitcoin - they consume energy and someone has to pay for it. It just so happens that the monetary rewards and cost of transactions operating the Ethereum network are done exclusively in Ether, and therefore it serves as a monetary base. In addition, Ether has been used as the monetary base for the acquisition of other digital assets during their ICO phase. Lastly, Paypal has revealed they will be including Ether as a means of payment for online merchants. Saying that Ether is not money is like saying the sky isn't blue.
Additional thoughts
  1. The combination of staking, EIP-1559 and sharding will allow ETH to reduce issuance ahead of Bitcoin's schedule. It is very likely going to allow for sustainable zero issuance which is something that is still up in the air for Bitcoin.
  2. The switch from PoW to PoS will dramatically reduce the operational cost of the network while incentivizing ownership of Ether. The reduction in operational cost is a huge factor contributing to a sustainable monetary policy.
  3. The true soundness of Ether as a store of wealth needs to account for the returns from staking. That means that even if the nominal issuance remained higher than Bitcoin, it could still a better investment when you account for the staking returns.
  4. Ethereum can operate as an entire financial system. It allows for issuance of new tokens and it can operate autonomously as a digital assets exchange... so that means that it can be an exchange for tokenized FIAT currencies, cryptocurrencies, tokenized securities and commodities. Think of a global market for stocks, commodities, future contracts and derivatives.
  5. The integration with digital assets is done natively in one network. Ethereum serves as a native monetary asset with sound properties. Tokenized bitcoins would not only significantly reduce security (value would be lost if EITHER network is compromised) it also makes little sense if Ethereum's soundness (staking - issuance) is superior to Bitcoin.
  6. There are a gazillion more use cases for Ethereum that would benefit from having a natively defined monetary asset.
  7. Ultimately Bitcoin might serve as digital gold as a hedge against Ethereum. So they can coexist, but they are still competing with each other in terms of building value. Every investor who is getting into cryptocurrencies should be asking what assets to buy and why. Money allocated to Bitcoin cannot be allocated to Ethereum and vice-versa.
submitted by TheWierdGuy to ethtrader [link] [comments]

Don't Let Them Fool You

The Legacy financial institutions would love to have you believe that Bitcoin is correlated to the overall performance of the stock market. But when pondering that possibility even for a moment you can see that their arguments fail to add up in any logical context. The reason is pretty simple really. It's because when you understand the fact that Bitcoin was created as as an alternative to the existing financial institution, and that vast majority of folks who are buying Bitcoin are ideologically aligned with preserving their own Financial autonomy and voting against the existing corrupt system. With that said and when considering that supply and demand determines value coupled with the fact that this is the world's truly first finite asset, you can see that this is just a elaborate ruse. Especially when you see that the vast majority of bitcoin haven't moved on the blockchain for a very long time.
In the short to medium-term I expect the banks will continue to try and manipulate the USD price of BTC to perpetuate The Narrative that bitcoin is correlated to the stock market performance. They will do so via a process they have done for the last few years involving their over-the-counter exchanges, cash settled Futures, and their control of the Bitcoin exchanges involving rehypothification and commingling. They do this out of their desperation to perpetuate their relavency but in the end I'm betting that they can't beat math.
As for myself I will be continuing to dollar cost average buy and buy aggressively on the dips while HODLing my own KEYS. Not because of the potential short-term dollar appreciation, but because of my vote in the system of true Freedom away from the corrupt Fiat system that we are all subjects to. I do so because I believe that more and more people will decide to vote for bitcoin and join the Dollar Cost Averaging HODL freedom fighters and that together we can and will change the world for the better for all (except the banksters).
Edit : spelling.
submitted by BitcoinCanSaveUsAll to Bitcoin [link] [comments]

Sharing my simple strategy.

tldr: buy with 25% of your stake today, sell as you make 10%, double down when the market loses 25%. When you get 10% ahead, dump everything back to a 25% stake allocation.
The volatility and big price swings in crypto (I only trade against btc) have made this strategy really effective. Yes sometimes I wait weeks without enough movement to buy or sell, but with patience, I get that 10% predictably. I'm up roughly 20% since making that post. It's really not a lot net money and I won't be quitting my jobs any time soon. But it is definitely has proven WAY better than a simple hodl strategy.
I'm not a big trader, and don't have a lot of stake, but I shared my bitcoin trading strategy (I use the common apps with free trades that don't actually use "real" withdrawlable bitcoin but do follow price movements.
I've made good percentage gains since I made this post (https://www.reddit.com/Bitcoin/comments/c66eqw/my_two_cents/) last year. Notice the zero karma and the "just hodl" comments, a strategy which netted gains of basically zero since then. The details are there.
submitted by e346e to BitcoinMarkets [link] [comments]

For those tilting toward tech

'"Be greedy when others are fearful, and fearful when others are greedy.' -Warren Buffet." -Michael Scott.
You ever notice how much everyone on this sub, and every other investing sub, talks about their huge allocations in tech heavy funds like QQQ and ARKK?
Even going so far as to make tech the spine of their portfolio? Or even the entirety?
Despite the massive valuations and parabolic price jumps the sector has undergone?
Look guys, I know that stonks only go up, but sometimes in order to keep going up in the long term, they need to go down in the short term. Sometimes they need to go down a lot. Sometimes, if you're not properly diversified, it could take years, even decades, to recoup losses, even if you dollar cost average.
Meanwhile, other stonks that you neglected because you went all in on one sector of one market of one country's economy will go up, and you'll miss making all those gains because you're still betting almost 100% on tech.
Basically, what I'm trying to say is you're exposing yourself to a disproportionate amount of risk, more potential risk than potential reward, whenever you make QQQ half of your portfolio. Remember that even 60% VTI/40% VXUS is moderately risky, because you're still only exposed to one asset class. Just for context.
Lastly, I just wanna loop back to the beginning and encourage you guys to look at that quote, then consider what happens whenever an asset becomes very popular, maybe even trendy. Weed stocks were big, and kept going up. Bitcoin was big, and kept going up. Real estate was big, and kept going up. Dotcom companies were big, and kept going up. What happened to them all?
I'm not saying the tech sector is going to see the same fate, because I don't have a crystal ball. But I AM saying that when you effectively make your portfolio almost entirely tech by making it 40% QQQ, 20% VOO, 20% VUG and 20% ARKK, you're placing a very clear bet that tech will never meet that fate.
Do you wanna make that bet? Do you...come to Wall Street to make bets?
submitted by GeraltofOuterHeavia to ETFs [link] [comments]

Conflicted On Twitter Heading Into Earnings

Conflicted On Twitter Heading Into Earnings
TL;DR: Twitter has a horrible execution history and negative surprises on the most recent earnings call, but company has real long term value that has yet to be unlocked. The bet here is that TWTR has run up based on pin action from SNAP, but fundamentals and peer comparison cloud the picture.
I read this post calling for a short on Twitter and it became a bit of a WSB ear worm. I generally agreed with OP's assessment, but he was a bit short on DD and most of my thoughts are based on biases against the company's horrible execution/monetization history and a general disdain for Jack Dorsey wanting to move to Africa for a year rather than focusing on the TWO companies that have made him a billionaire.
I thought about it, researched some short term puts (high premium as expected given recent run up into all time high today, earnings Thursday) and basically ATM puts are running $2.76 for $51's expiring Friday or $3.36 if I want to give myself the extra week (ELECTION MADNESS!) for an extra swing at the payoff.
My initial thought is that Twitter has run up with SNAP and PINS after SNAP crushed earnings. I had started to look at PINS for an earnings play but didn't get to it before SNAP sent them all (and FB) off to the races. With that said, Twitter has a history of disappointing and I'm not aware of anything they've done recently to better monetize the site. I also haven't done any DD on them in forever after getting stuck long a few times and having to wait a quarter or so twice for what should have been a short term trade.
So, thanks to OP Justaryns, here's some follow on DD. Now I'm more conflicted.
Financials.
Strong balance sheet. Company had $7.8 Billion cash on hand end of June, adding $1 Billion of that during the first six (crash/shutdown) months of the year. Only $831 Million of current liabilities and total debt is $4.1 Billion. Market Cap is less than 4x book value. No issues here.
Income statement is a bit more hokey. They took a major charge last quarter for a "non-cash tax deferred asset". That messed up a slow but steady growing trendline. How much so? Check the CNBC graphic:

2Q: Whoops
Also during the last quarter, Twitter had a massive hack where some moron tried to use the accounts of famous people to try and sell (Edit; The currency that we doth not speak its name). No word on which autist here did that. The problems continued into the last few weeks, when Twitter had a massive outage that the President blamed cited the Babylon Bee as Biden protection. That's more of a reminder that headline and political risk remains in all communication services stocks, and tomorrow we'll get a better reminder as the CEO's of Twitter, Facebook, and Microsoft testify before a Congress that hates them more than their own voters.
So Twitter has execution problems, political risk, and a CEO that is still trying to decide what he wants to be when he grows up. Yet it's had a massive run up as pin action from SNAP. Does it have further room to run? Chart comparisons suggest it could.

Relative Performance of SNAP, PINS, TWTR, and FB
This is where I get heartburn on the short. Over the past year, PINS and SNAP have had over a 150% return. FB, much more established and with a market cap 20 times that of Twitter, has still given a respectable 46% return. Twitter is up 73%, which is a lot...until you compare it to peers like SNAP and PINS.
Further, analysts are sour on Twitter, with 32 of 41 giving hold or underperform ratings, and a stock price 20% below current prices. I tend to consider them a contra-indicator, in that they move after sentiment does, usually not before.

CNBC analyst summary
So, I'm torn. If Dorsey can demonstrate he has finally decided to execute a business plan and fix the recurring technical/security issues, there's real value to unlock here. Short term....I'm probably willing to take a gamble that he hasn't, and buy a few puts. What say y'all?
Related Positions: 6 FB 275 Nov 20 calls. No positions yet on TWTR.
submitted by One_Eyed_Man_King to wallstreetbets [link] [comments]

Dissecting the Parasitocracy

Instead of honest democracy or free-market meritocracy, we truly live under rule by parasites. (This term is not meant to be derogatory but to be apt. I suppose many, if not most of us, would opt to be one of the parasites, if given the choice.)
Trying to describe how the financial and political elites receive unearned wealth and power can get complicated very quickly. To find a simple but rigorous theory to cover most major features of the beast requires looking at it the right way.
By and large, how it works is that:
The elites use state power to prop up the values of money, debt, and other financial assets artificially, to benefit those who issue them, i.e. themselves. When some over-valued asset eventually must crash, the entire economy suffers the loss of jobs, business and savings.
 
Example: The Bank Account
Public illusion. A commercial-bank 'deposit' is as good as money. You will get all your money back, any time you want.
Reality. 'Deposits' are really loans to the bank which lends them to borrowers, some of whom may never pay them back. Another danger is that savers may ask for their money at any time, while loans by the bank tend to have longer-term maturities.
How to bridge myth and reality. An truly free-market system would drive banks to communicate expectations openly. A simple example could be having 'depositors' expect to lose money if the bank makes bad loans. The problem with such an honest system, of course, is that top politicians and bankers wouldn't benefit much, since people would likely put much less money in banks.
The confidence trick. The government props up the illusion, while it can. Classic tools over the centuries include allowing banks to collude by rescuing each other in a crisis, bailing banks out with public money, and providing deposit insurance. If this gives bankers the incentives to take too much risk, bankers redeem themselves by being a lender to the government. Since both sets of elites benefit, what problem is there? (In recent decades investment banks and money market funds have formed a shadow banking system which plays an equivalent role. While the last US commercial-bank bust happened in the 1980s' savings-and-loan crisis, the last shadow-bank variety occurred in 2007-8.)
Analysis. While credit is indeed crucial to economic growth, to use government power to prop up the values of loans to banks, and then to rely on bureaucrats and their rules to limit risk-taking by bankers is a distortion of the credit market. It is the driver of much human misery. Central planning, somehow, always benefits the few at the expense of the many, even if it claims to do just the opposite.
 
Example: Government Bonds
Public illusion. The 'full faith and credit' of the government stands behind the IOU it issues to you. Your IOU is as good as money.
Reality. Since much public debt is almost as trusted as money, incurring this debt is almost as good as printing money. Politicians thus have an incentive to maximize the issuance of debt to receive free political capital, even if this destabilizes their own system in the long run. Public debt all over the world goes only up. Even though powerful governments can keep their debt bubbles going for a century or more, those incentives mean that their IOUs will eventually lose value, one way or another.
How to bridge myth and reality. Even aside from the moral problems of 'money' creation and putting burden on people who can't yet vote, public debt should at least be allowed to sink or swim in the capital markets. If a government incurs too much debt, savers would be incentivized to punish it by demanding a higher yield, and politicians would in turn be incentivized to cut back borrowing.
The confidence trick. When savers get too wary of public debt, the central bank steps in to buy it with freshly printed money, thus propping up the value of these IOUs. This is done in the name of 'monetary policy,' either by buying public debt directly as 'open market' operations, or, more frequently, by supplying banks with cheap new money so they will buy it. Most of the time, savers can't fight city hall, and will thus tend to buy and hold IOUs, further limiting the downside risk of their values. This entire system thus amounts to a bubble.
Analysis. It doesn't matter how powerful a government is -- Public debt always crashes eventually. The dominant global empires of Spain, the Netherlands, and Britain were destroyed by this crash in their days. (In the case of Britain the relevant 'public debt' took the form of paper pound sterling that was officially an IOU for a fixed amount of gold.) No one believes US debt is really payable with anything close to the purchasing power savers and foreign central banks used to buy it, although by the time its value can no longer be propped up, most politicians and voters who have benefited from issuing it will have been gone.
 
Example: Money
Public illusion. Central banks issue and destroy currency to manage economic output for the benefit of the public. At least in the West, proper management has resulted in low and constant inflation that has justified the public's evident trust in currency's value.
Reality. The real job description of the central bank is to safeguard the state-bank alliance. It holds power over the most central asset, money, in order to discourage both politicians and bankers from issuing assets too fast and thus endangering the system. The goal is well-paced harvesting of the fruits of real work. Over the decades, prices only move in one direction: up.
How to bridge myth and reality. Unfortunately, there is no way to remove the incentives to abuse the issuance of money while the state or a banking cartel has any role in the issuance.
The confidence trick. The problem of holding up the public's trust in currency was solved in a simple fashion by the classical gold and silver standards in their day, while the authorities had enough precious metals to back their paper. Today, the central bank needs to keep the return on 'safe' assets (e.g. short-term Treasuries, insured deposits) above the return on non-state-issued assets, i.e. gold, silver and Bitcoin. (Recent books like 'Gold Wars' and 'The Gold Cartel' have come up with good evidence of central-bank suppression of precious metal prices by trading derivatives.) In this it seems to succeed most of the time, but fail spectacularly at other times. It also needs to keep the return on 'safe' assets below the return on risky assets like stocks, over the long term. The goal of both operations is to use state power to force savers to take risks and help prop up the bubble economy. (Ever wonder why financial crisis always seems to come back?) When you hear of 'tightening' or 'loosening' the money supply, this control is what's really going on. So, it's not that the public trusts currency; most feel they have no choice.
Analysis. It's not, as most mainstream economists claim, that state-controlled money is required for modern economic growth. The Italian Renaissance and Scottish 'free-banking' era were counter-examples. It's really the other way round. The real productivity of the modern world gives value to the financial assets issued by the elites, and thus help sustain their financial inflation, at least until the perverse incentives destabilizes the system anyway. In the Middle Ages, money was physical gold and silver -- when there was no wealth to extract, the state couldn't create its financial inflation.
 
Final Thoughts
A key feature of this system is that it doesn't matter if you understand it. You still must gamble, or risk your savings being eaten away by inflation. The gamble by the public as a whole is certain to end in loss, since the elites will always destabilize asset values to the point of collapse. The lose-lose proposition works the same way as literal highway robbery -- you can certainly hold on to your money; you just can't keep your life at the same time.
That said, there are times when the elites are likely to be forced to devalue their money, and with it all other conventional assets, against gold, silver and Bitcoin, in order to hold on to power. This makes it statistically profitable to hold non-state-issued assets at those times. (An analogy would be standing at the front of the line to redeem deposits for cash during a bank run, or to redeem pound sterling for gold at the Bank of England just before Britain was forced off the gold standard.) Necessarily, only a minority will profit from this bet, but its existence is a healthy incentive that pushes the elites to minimize financial inflation.
This devaluation is conceptually the same as 'banana republics' having to devalue their currency against the dollar because they've printed too much. The typical way to do this is to strongly deny any prospect of devaluation until the very moment, devalue as fast as possible (and devalue enough to keep their system stable for a while,) and deny any further devaluations in future. So, it's perhaps no accident that the price movements of gold, silver and Bitcoin have been long and gradual declines most of the time, punctuated by sharp rises over short periods, and rising overall over the long term.
The system is an 'open conspiracy.' Instead of secrecy, it relies on a combination of state power and ignorance by the public. The only sustainable path to achieving a healthy and just system is for the public to wake up. But the devaluation of its issued money against non-state monies shows that, in a subtle but profoundly real sense, the system is a paper tiger. Since the power of the modern imperial system depends necessarily on various alliances of self-interest as well as the perception of its support for classically liberal ideals, if enough people, and people in the right places, refuse to be intimidated, or expose its nature, the system must make concessions, and make the world perhaps a little better.
This possibility of piecewise progress exists in all corners of the system, at most times. Here, then, is where our hope must be for the future. It will be a long battle indeed, and we must be prepared for the entire duration.
submitted by BobK72 to conspiracy_commons [link] [comments]

£10k to put into stocks on monday with a chance of going to the moon. Max tolerance for risk. What would you do?

I'm after potential 5 baggers, what would you do?
submitted by respecyouranus to UKInvesting [link] [comments]

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